CodiFly IT Solutions

Gaming & Interactive

Games and Interactive Experiences Built to Engage

From casual mobile titles to immersive AR/VR worlds, CodiFly engineers game experiences that captivate players and keep them coming back.

15+
Game Clients
1M+
Players Reached
Cross
Platform Delivery
Unity
& Unreal Engine

End-to-End Game & Interactive Development

We cover every genre and platform โ€” from store-ready mobile games to enterprise gamification and Web3 experiences.

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Casual & Hyper-Casual Games

Addictive one-tap mechanics, polished visuals, and store-optimised build pipelines for iOS and Android.

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Multiplayer Platforms

Real-time matchmaking, lobby systems, leaderboards, and low-latency netcode built for scale.

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AR/VR Experiences

Immersive augmented and virtual reality applications for mobile, headsets, and the browser via WebXR.

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Game Backend & APIs

Scalable cloud backends โ€” player auth, analytics, in-app purchases, push notifications, and live-ops dashboards.

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Gamification SDKs

Plug-in SDKs for points, badges, missions, and streaks that transform any product into an engaging experience.

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Web3 & NFT Gaming

Blockchain-enabled games with wallet integration, on-chain asset ownership, and smart-contract economies.

Tools & Technologies We Use

Unity Unreal Engine React Native Node.js Photon WebGL AWS GameLift Firebase PlayFab Socket.io

From Concept to App Store

A disciplined four-phase process that eliminates surprises and ships fun, polished games on time.

1

Concept & GDD

We define core loop, monetisation model, and genre benchmarks in a Game Design Document.

2

Prototype & Playtest

A functional grey-box build validates feel, mechanics, and retention hooks before full production.

3

Full Development

Art, code, audio, and backend integrated in two-week sprints with daily builds for your review.

4

QA & Store Launch

Automated regression, device-farm testing, and hands-on submission support for iOS & Android stores.

Numbers That Speak for Themselves

1M+
Downloads Across Titles
42min
Average Session Length
4.7โ˜…
Average Store Rating
3ร—
Day-7 Retention vs Benchmark

Common Questions About Game Development

A hyper-casual title typically takes 6โ€“10 weeks from signed-off GDD to store submission. Mid-core games with multiplayer and live-ops infrastructure usually run 4โ€“8 months. We provide a detailed milestone plan during scoping.

Yes. We target both platforms from a single Unity or React Native codebase, with platform-specific optimisations for performance, IAP, and push notifications baked in from the start.

Absolutely. We frequently integrate Photon or Socket.io-based networking into existing Unity projects, including room management, synchronised game state, and anti-cheat measures.

We implement in-app purchases (consumable, non-consumable, subscriptions), rewarded and interstitial ad networks (AdMob, ironSource), battle passes, and blockchain-based NFT economies depending on your target audience.

Yes. Our retainer packages cover new content drops, seasonal events, balance patches, OS compatibility updates, and A/B-tested monetisation tweaks to keep your game healthy long after launch.

Build Your Game with CodiFly

Tell us your vision and we'll turn it into a polished, store-ready experience players love.

Start Your Game Project Talk to a Game Dev